//
//  SerializeHelper.hpp
//  client
//
//  Created by will on 12/05/2017.
//
//

#ifndef SerializeHelper_hpp
#define SerializeHelper_hpp

#include <stdio.h>

struct lua_State;

class SerializeHelper
{
public:
    static void register2lua(lua_State* L);
    
    static int setPbcEnv(lua_State* L);
    static int encodeLua(lua_State* L);
    static int decodeLua(lua_State* L);
};

#endif /* SerializeHelper_hpp */
